Name

CG_Tesselate — Perform surface Tessellation of a polygon or polyhedralsurface and returns as a TIN or collection of TINS

Synopsis

geometry CG_Tesselate(geometry geom);

Descripción

Takes as input a surface such a MULTI(POLYGON) or POLYHEDRALSURFACE and returns a TIN representation via the process of tessellation using triangles.

[Note]

ST_TriangulatePolygon does similar to this function except that it returns a geometry collection of polygons instead of a TIN and also only works with 2D geometries.

Availability: 3.5.0

This method needs SFCGAL backend.

This function supports 3d and will not drop the z-index.

This function supports Polyhedral surfaces.

This function supports Triangles and Triangulated Irregular Network Surfaces (TIN).

Ejemplos

SELECT ST_GeomFromText('POLYHEDRALSURFACE Z( ((0 0 0, 0 0 1, 0 1 1, 0 1 0, 0 0 0)),
                                    ((0 0 0, 0 1 0, 1 1 0, 1 0 0, 0 0 0)), ((0 0 0, 1 0 0, 1 0 1, 0 0 1, 0 0 0)),
                                    ((1 1 0, 1 1 1, 1 0 1, 1 0 0, 1 1 0)),
                                    ((0 1 0, 0 1 1, 1 1 1, 1 1 0, 0 1 0)), ((0 0 1, 1 0 1, 1 1 1, 0 1 1, 0 0 1)) )');

Original Cube

SELECT CG_Tesselate(ST_GeomFromText('POLYHEDRALSURFACE Z( ((0 0 0, 0 0 1, 0 1 1, 0 1 0, 0 0 0)),
                                ((0 0 0, 0 1 0, 1 1 0, 1 0 0, 0 0 0)), ((0 0 0, 1 0 0, 1 0 1, 0 0 1, 0 0 0)),
                                ((1 1 0, 1 1 1, 1 0 1, 1 0 0, 1 1 0)),
                                ((0 1 0, 0 1 1, 1 1 1, 1 1 0, 0 1 0)), ((0 0 1, 1 0 1, 1 1 1, 0 1 1, 0 0 1)) )'));

ST_AsText output:

TIN Z (((0 0 0,0 0 1,0 1 1,0 0 0)),((0 1 0,0 0 0,0 1 1,0 1 0)),
                        ((0 0 0,0 1 0,1 1 0,0 0 0)),
                        ((1 0 0,0 0 0,1 1 0,1 0 0)),((0 0 1,1 0 0,1 0 1,0 0 1)),
                        ((0 0 1,0 0 0,1 0 0,0 0 1)),
                        ((1 1 0,1 1 1,1 0 1,1 1 0)),((1 0 0,1 1 0,1 0 1,1 0 0)),
                        ((0 1 0,0 1 1,1 1 1,0 1 0)),((1 1 0,0 1 0,1 1 1,1 1 0)),
                        ((0 1 1,1 0 1,1 1 1,0 1 1)),((0 1 1,0 0 1,1 0 1,0 1 1)))

Tessellated Cube with triangles colored

SELECT 'POLYGON (( 10 190, 10 70, 80 70, 80 130, 50 160, 120 160, 120 190, 10 190 ))'::geometry;

Original polygon

SELECT
                        CG_Tesselate('POLYGON (( 10 190, 10 70, 80 70, 80 130, 50 160, 120 160, 120 190, 10 190 ))'::geometry);

ST_AsText output

TIN(((80 130,50 160,80 70,80 130)),((50 160,10 190,10 70,50 160)),
                ((80 70,50 160,10 70,80 70)),((120 160,120 190,50 160,120 160)),
                ((120 190,10 190,50 160,120 190)))

Tessellated Polygon