CG_Rotate3D — Rotates a geometry in 3D space around an axis vector.
geometry CG_Rotate3D(
geometry geom, float8 angle, float8 ax, float8 ay, float8 az)
;
Rotates the input geometry geom
by angle
radians around an axis defined by the vector (ax
, ay
, az
) passing through the origin (0,0,0).
Availability: 3.6.0 - requires SFCGAL >= 2.0.0
Questo metodo richiede il backend SFCGAL.
Questa funzione supporta il 3d e non distrugge gli z-index.
SELECT ST_AsText(CG_Rotate3D('POINT(1 0 0)', pi()/2, 0, 0, 1)); -- Result: POINT(0 1 0)