CG_MakeSolid — Cast the geometry into a solid. No check is performed. To obtain a valid solid, the input geometry must be a closed Polyhedral Surface or a closed TIN.
geometry CG_MakeSolid(
geometry geom1)
;
Availability: 3.5.0
Questo metodo richiede il backend SFCGAL.
Questa funzione supporta il 3d e non distrugge gli z-index.
Questa funzione supporta le Polyhedral Surface.
Questa funzione supporta i Triangoli e le Triangulated Irregular Network Surfaces (TIN).