Name

CG_ApproxConvexPartition — Computes approximal convex partition of the polygon geometry

Synopsis

`geometry CG_ApproxConvexPartition(`geometry geom`)`;

Description

Computes approximal convex partition of the polygon geometry (using a triangulation).

 A partition of a polygon P is a set of polygons such that the interiors of the polygons do not intersect and the union of the polygons is equal to the interior of the original polygon P. CG_ApproxConvexPartition and CG_GreeneApproxConvexPartition functions produce approximately optimal convex partitions. Both these functions produce convex decompositions by first decomposing the polygon into simpler polygons; CG_ApproxConvexPartition uses a triangulation and CG_GreeneApproxConvexPartition a monotone partition. These two functions both guarantee that they will produce no more than four times the optimal number of convex pieces but they differ in their runtime complexities. Though the triangulation-based approximation algorithm often results in fewer convex pieces, this is not always the case.

Availability: 3.5.0 - requires SFCGAL >= 1.5.0.

Requires SFCGAL >= 1.5.0

This method needs SFCGAL backend.

Examples

Approximal Convex Partition (same example As CG_YMonotonePartition, CG_GreeneApproxConvexPartition and CG_OptimalConvexPartition)

`SELECT ST_AsText(CG_ApproxConvexPartition('POLYGON((156 150,83 181,89 131,148 120,107 61,32 159,0 45,41 86,45 1,177 2,67 24,109 31,170 60,180 110,156 150))'::geometry));`

`GEOMETRYCOLLECTION(POLYGON((156 150,83 181,89 131,148 120,156 150)),POLYGON((32 159,0 45,41 86,32 159)),POLYGON((107 61,32 159,41 86,107 61)),POLYGON((45 1,177 2,67 24,45 1)),POLYGON((41 86,45 1,67 24,41 86)),POLYGON((107 61,41 86,67 24,109 31,107 61)),POLYGON((148 120,107 61,109 31,170 60,148 120)),POLYGON((156 150,148 120,170 60,180 110,156 150)))`