CG_ConstrainedDelaunayTriangles — Return a constrained Delaunay triangulation around the given input geometry.
geometry CG_ConstrainedDelaunayTriangles(
geometry g1)
;
Return a Constrained Delaunay triangulation around the vertices of the input geometry. Output is a TIN.
Questo metodo richiede il backend SFCGAL.
Disponibilità: dalla versione 1.5.
Questa funzione supporta il 3d e non distrugge gli z-index.
select CG_ConstrainedDelaunayTriangles( ST_Union( 'POLYGON((175 150, 20 40, 50 60, 125 100, 175 150))'::geometry, ST_Buffer('POINT(110 170)'::geometry, 20) ) );
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select ST_DelaunayTriangles( ST_Union( 'POLYGON((175 150, 20 40, 50 60, 125 100, 175 150))'::geometry, ST_Buffer('POINT(110 170)'::geometry, 20) ) );
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ST_DelaunayTriangles, ST_TriangulatePolygon, CG_Tesselate, ST_ConcaveHull, ST_Dump