CG_ApproximateMedialAxis — Compute the approximate medial axis of an areal geometry.
geometry CG_ApproximateMedialAxis(geometry geom);
Return an approximate medial axis for the areal input based on its straight skeleton. Uses an SFCGAL specific API when built against a capable version (1.2.0+). Otherwise the function is just a wrapper around CG_StraightSkeleton (slower case).
Availability: 3.5.0
            
 Questo metodo richiede il backend SFCGAL. 
            
 Questa funzione supporta il 3d e non distrugge gli z-index. 
            
 Questa funzione supporta le Polyhedral Surface. 
            
 Questa funzione supporta i Triangoli e le Triangulated Irregular Network Surfaces (TIN). 
SELECT CG_ApproximateMedialAxis(ST_GeomFromText('POLYGON (( 190 190, 10 190, 10 10, 190 10, 190 20, 160 30, 60 30, 60 130, 190 140, 190 190 ))'));
        ![]() A polygon and its approximate medial axis  |