Name

CG_OptimalConvexPartition — Computes an optimal convex partition of the polygon geometry

Synopsis

`geometry CG_OptimalConvexPartition(`geometry geom`)`;

Descrição

Computes an optimal convex partition of the polygon geometry.

 A partition of a polygon P is a set of polygons such that the interiors of the polygons do not intersect and the union of the polygons is equal to the interior of the original polygon P. CG_OptimalConvexPartition produces a partition that is optimal in the number of pieces.

Availability: 3.5.0 - requires SFCGAL >= 1.5.0.

Requires SFCGAL >= 1.5.0

This method needs SFCGAL backend.

Exemplos

Optimal Convex Partition (same example As CG_YMonotonePartition, CG_ApproxConvexPartition and CG_GreeneApproxConvexPartition)

`SELECT ST_AsText(CG_OptimalConvexPartition('POLYGON((156 150,83 181,89 131,148 120,107 61,32 159,0 45,41 86,45 1,177 2,67 24,109 31,170 60,180 110,156 150))'::geometry));`

`GEOMETRYCOLLECTION(POLYGON((156 150,83 181,89 131,148 120,156 150)),POLYGON((32 159,0 45,41 86,32 159)),POLYGON((45 1,177 2,67 24,45 1)),POLYGON((41 86,45 1,67 24,41 86)),POLYGON((107 61,32 159,41 86,67 24,109 31,107 61)),POLYGON((148 120,107 61,109 31,170 60,180 110,148 120)),POLYGON((156 150,148 120,180 110,156 150)))`