ST_3DLineInterpolatePoint — Returns a point interpolated along a line in 3D. Second argument is a float8 between 0 and 1 representing fraction of total length of linestring the point has to be located.
geometry ST_3DLineInterpolatePoint(
geometry a_linestring, float8 a_fraction)
;
Returns a point interpolated along a line. First argument must be a LINESTRING. Second argument is a float8 between 0 and 1 representing fraction of total linestring length the point has to be located.
ST_LineInterpolatePoint computes resulting point in 2D and then interpolates value for Z and M, while ST_3DLineInterpolatePoint computes directly point in 3D and only M value is interpolated then. |
Availability: 3.0.0