1265{
1266 float boxxmin = box->xmin, boxxmax = box->xmax;
1267 float boxymin = box->ymin, boxymax = box->ymax;
1268
1269 float dx = boxxmax - boxxmin, dy = boxymax - boxymin;
1270
1271 float area = dx * dy;
1272 float edge = dx + dy;
1273
1274
1275 if (area > FLT_EPSILON)
1277
1278 else if (edge > FLT_EPSILON)
1280
1281 return 0;
1282}
static float pack_float(const float value, const uint8_t realm)