point to point calculation
Definition at line 739 of file measures3d.c.
740{
743 LWDEBUG(2,
"lw_dist3d_point_point is called");
744
747
749}
int getPoint3dz_p(const POINTARRAY *pa, uint32_t n, POINT3DZ *point)
#define LWDEBUG(level, msg)
int lw_dist3d_pt_pt(const POINT3DZ *thep1, const POINT3DZ *thep2, DISTPTS3D *dl)
Compares incoming points and stores the points closest to each other or most far away from each other...
References getPoint3dz_p(), lw_dist3d_pt_pt(), LWDEBUG, and LWPOINT::point.
Referenced by lw_dist3d_distribute_bruteforce().