183         double *xpts, *ypts, *zpts, *mpts;
 
  185         int *shpparts, shppointtotal = 0, shppoint = 0;
 
  191         for (i = 0; i < lwpolygon->
nrings; i++)
 
  195         xpts = 
malloc(
sizeof(
double) * shppointtotal);
 
  196         ypts = 
malloc(
sizeof(
double) * shppointtotal);
 
  197         zpts = 
malloc(
sizeof(
double) * shppointtotal);
 
  198         mpts = 
malloc(
sizeof(
double) * shppointtotal);
 
  200         LWDEBUGF(4, 
"Total number of points: %d", shppointtotal);
 
  203         for (i = 0; i < lwpolygon->
nrings; i++)
 
  206                 shpparts[i] = shppoint;
 
  212                         xpts[shppoint] = p4d.
x;
 
  213                         ypts[shppoint] = p4d.
y;
 
  214                         zpts[shppoint] = p4d.
z;
 
  215                         mpts[shppoint] = p4d.
m;
 
  217                         LWDEBUGF(4, 
"Polygon Ring %d - Point: %g %g %g %g", i, xpts[shppoint], ypts[shppoint], zpts[shppoint], mpts[shppoint]);
 
  230                                             &xpts[shpparts[i]], &ypts[shpparts[i]], NULL) )
 
  232                                 LWDEBUG(4, 
"Outer ring not clockwise, forcing clockwise\n");
 
  235                                                &xpts[shpparts[i]], &ypts[shpparts[i]],
 
  236                                                &zpts[shpparts[i]], &mpts[shpparts[i]]);
 
  242                                           &xpts[shpparts[i]], &ypts[shpparts[i]], NULL) )
 
  244                                 LWDEBUGF(4, 
"Inner ring %d not counter-clockwise, forcing counter-clockwise\n", i);
 
  247                                                &xpts[shpparts[i]], &ypts[shpparts[i]],
 
  248                                                &zpts[shpparts[i]], &mpts[shpparts[i]]);
 
POINT4D getPoint4d(const POINTARRAY *pa, uint32_t n)
#define LWDEBUG(level, msg)
#define LWDEBUGF(level, msg,...)
static int reverse_points(int num_points, double *x, double *y, double *z, double *m)
static int is_clockwise(int num_points, double *x, double *y, double *z)
SHPObject SHPAPI_CALL1 * SHPCreateObject(int nSHPType, int nShapeId, int nParts, const int *panPartStart, const int *panPartType, int nVertices, const double *padfX, const double *padfY, const double *padfZ, const double *padfM);SHPObject SHPAPI_CALL1(*) SHPCreateSimpleObject(int nSHPType, int nVertices, const double *padfX, const double *padfY, const double *padfZ