ST_SimplifyVW — Returns a "simplified" version of the given geometry using the Visvalingam-Whyatt algorithm
geometry ST_SimplifyVW(
geometry geomA, float tolerance)
;
Returns a "simplified" version of the given geometry using the Visvalingam-Whyatt algorithm. Will actually do something only with (multi)lines and (multi)polygons but you can safely call it with any kind of geometry. Since simplification occurs on a object-by-object basis you can also feed a GeometryCollection to this function.
Note that returned geometry might lose its simplicity (see ST_IsSimple) |
Note topology may not be preserved and may result in invalid geometries. Use (see ST_SimplifyPreserveTopology) to preserve topology. |
This function handles 3D and the third dimension will affect the result. |
Availability: 2.2.0